KASA
Level Designer / Producer / Gameplay Scripter
PLATFORM
Windows 7 and up
ENGINE & LANGUAGE
Custom Engine, JavaScript
DURATION
30 Weeks
TEAM SIZE
7 ~ 9
DESCRIPTION
Kasa is a fast-paced third-person action-platformer with an emphasis on gliding and combat where players take on the role of Cassandra, a young woman trained in the Umbrella Arts whose goal is to take down the 4 Immortal Beasts to avenge her fallen clan.
CONTRIBUTION
​
-
Designed and implemented 4 of the game's 8 levels, from paper design, to blocking out, to implementing in-engine.
-
Designed and implemented final boss AI and attacks in JavaScript.
-
Implemented a variety of different camera-controllers to provide a variety of gameplay, ranging from a third-person orbiting camera to a top-down camera to a side-scroller camera and etc.
-
Managed a team of 7~9 people including programmers, designers, and artists during the pre-production stage of development.